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Microsoft Claims to Be 'Talking to Sony' About Playing Nice. With the launch of the Xbox One X only a few months away Microsoft needs an interim win to keep people interested in the console that is currently in a very distant second place to Sony. Which is why it is no surprise that Xbox Marketing Manager Aaron Greenberg told Game. Reactor it was “talking to Sony” about the potential for crossplay between the two consoles. Crossplay is the term applied to allowing gamers to play with other gamers regardless of what console they have chosen to bring into their homes. It’s a kind of holy grail for gamers stuck on the less popular console as they’re often not able to play with friends, and because a small userbase means fewer people to play with in general. With a reported 3.

Xbox Ones sold since launch Microsoft well behind Sony, which claims to have sold 6. PS4s since launch. After more than a year of rumors and teases and dorky Xtreme code names, Microsoft’s latest…Read more Read.

The destination for all NFL-related videos. Watch game, team & player highlights, Fantasy football videos, NFL event coverage & more. With the launch of the Xbox One X only a few months away Microsoft needs an interim win to keep people interested in the console that is currently in a very distant. A temporary Independence Day celebration in Watch Dogs 2 was suspended early on July 4 because it was enraging too many people who still play Ubisoft’s late 2016.

Given that Microsoft is a little behind, enticing gamers with the tease of potential crossplay makes a lot of sense. Greenberg, who was in Cologne, Germany at Gamescon, the largest gaming convention in Europe, told Game. Reactor, “It’s a customer first focus and I think that’s where the industry’s going.” He specifically pointed to the ability to play Minecraft across multiple devices, including the Xbox One, i. Rizzoli Isles Season 4 Sub Thai. Phone, and Nintendo Switch.

But as for Sony itself Greenberg said, “We’re talking to Sony. We do partner with them on Minecraft and of course we’d like to enable them to be part of that one community, and unite gamers.. We’re hopeful that they’ll be supportive of it.”Yet it makes very little sense for Sony to join the team and unite all gamers across consoles.“It’s certainly not a profound philosophical stance we have against this. We’ve done it in the past,” Playstation global sales and marketing head Jim Ryan told Eurogamer back in June. We’re always open to conversations with any developer or publisher who wants to talk about it.

Unfortunately it’s a commercial discussion between ourselves and other stakeholders.” That’s because right now it’s the best selling console available and one of the reasons people continue to buy into it is because it’s the de facto choice if a person wants to play games with their friends. Playing nice with the competition simply isn’t in the company’s best interest—while it could be a potential boon for Microsoft.[Game.

Reactor, h/t Windows Central].

Ubisoft Removes Fourth Of July Fireworks From Watch Dogs 2 After 'Noise Complaints'A temporary Independence Day celebration in Watch Dogs 2 was suspended early on July 4 because it was enraging too many people who still play Ubisoft’s late 2. The fireworks had been added to the game as part of the 1. They were set to erupt during the game’s night cycles from June 2. July 1. 0. On Twitter, they were described by gamers as “completely obnoxious,” “fucking annoying” and “too frequent, too long and too loud.” Someone else said they were scaring their dog. Initially, Ubisoft defended the fireworks. Three days ago, in reply to a forum thread titled “Annoying Fireworks At night missions,” a Ubisoft community representative noted: “While you may find them loud in- game, they are really loud in real life too!

The sound carries over the water and you can hear them all over the Bay!”By yesterday, Ubisoft yielded. On Reddit, a company rep noted: “The people have spoken and we have carried out their will!

There was an annoying bug that snuck into our Independence Day Event that made the sound effects from the fireworks noticeable from everywhere on the map. They have been turned off as to avoid any further noise complaints.”Ubisoft: “It’s not possible to rush a fix for this so we made a tough choice to remove them. The heart says no but the ear drums say yes.”When Tweeting the news, the official Watch Dogs 2 Twitter account cc’d the outlet Ars Technica, likely because of the publication’s Tuesday morning story headlined “Ubisoft wishes Watch Dogs 2 players a terrible Fourth of July.”Of course, as fans of whatever pop song you hate can tell you that even the most cacophonous noise has its fans. Sure enough, a Watch Dogs 2 player on the game’s subreddit lamented the firework deletion. The Ubi rep replied: “We liked them too! But when you’re playing the game at night for hours and can’t escape the popping no matter where you are, that’s not a positive experience for the player.

It’s not possible to rush a fix for this so we made a tough choice to remove them. The heart says no but the ear drums say yes.”.